Acknowledged.
That’s all they wanted. The thought lands with the force of revelation. Someone to say it.
Then Aradya collapses.
I’m moving before I register the decision. Three strides across the chamber. Shoving corpses aside with my shoulder. Catching her before she hits the stone.
Her eyes have rolled back, the luminescence fading to darkness. Her breath comes in shallow gasps that barely move her ribs.
The dead stir.
Without her power holding them, without her voice soothing their rage, they begin to move again. Slow at first. Uncertain. But the whispers are building, and the hands are reaching, and we have seconds at most before they remember what they came for.
I lift her. Cradle her against my chest.
She weighs almost nothing. Her head lolls against my shoulder, dark hair spilling over my arm. And despite the blood and the death magic and the corpses pressing in from every side, I catch her scent beneath it all—a trace of wildflowers, faint and floral, completely out of place in this nightmare.
Move.
I run.
The far tunnel leads up and out. I sprint toward it, the mourning witch cradled against me, my blade sheathed because I need both hands to carry her. The dead close in from behind—I hear them, sense them, the scrape of bone on stone and the rustle of rotted cloth—but they don’t catch us.
They could. They’re faster than corpses should be, driven by magic that doesn’t care about the limitations of dead muscle. But they hesitate. Hold back.
Like they’re letting us go.
Or like they want us to reach the surface. To carry their message to the world above.
The tunnel tilts steeper. The air grows less stale—real air, the kind that comes from the sky above rather than the cold dead earth below. I climb, legs burning, lungs aching, the woman in my arms stirring weakly but not waking.
We burst out of the Undercroft into smoke-hazed streets.
The exit dumps us in an alley near the old cemetery wall, far from any entrance I normally use.
I barely notice.
The ground is shaking.
Not the tremors from before—the localized vibrations of corpses clawing their way up through the Undercroft. This is deeper. Wider. A rumble that runs through the cobblestones like a living thing, making the buildings around us groan and loose stones rattle free from walls.
I turn slowly, the witch still cradled in my arms, and look toward the center of the city.
The mass graves.
They aren’t buried beneath the streets. They are the streets. Every foundation in Blackreach rests on bones. Every road was paved over burial pits. The city was built on death, and now that death is waking up.
My death-sense screams warnings that make my skull throb. A presence is stirring beneath us. Massive. Ancient. The kind of power that makes the corpses in the Undercroft feel like tremors before an earthquake.
The entity that spoke through the dead boy in the crypts.
The voice made of a thousand voices.
It’s not rising from a single grave. It’s rising from all of them. Every pit, every trench, every unmarked field that Blackreach was built on. Centuries of unfinished grief coalescing into a single, terrible awareness.
And it knows my name.
Ashwalker.